Tuesday, December 6, 2011

Importing SWF creates bitmap and graphic

I've created my user interface in Photoshop %26gt;
opened file in ImageReady and exported document as SWF for my Flash
8 pro. When the SWF is imported to Library in Flash, the library
gets a bitmap AND a graphic of each image.



Can someone explain why?



Which should I use on the stage?



Do I need to keep both library items?



*Confused*Importing SWF creates bitmap and graphic
B_Milou,



%26gt; I've created my user interface in Photoshop %26gt; opened
file in

%26gt; ImageReady and exported document as SWF for my Flash

%26gt; 8 pro.



Okay.



%26gt; When the SWF is imported to Library in Flash, the
library gets

%26gt; a bitmap AND a graphic of each image.



Photoshop is a raster image editor. It has some vector
capability, but

generally speaking, it creates bitmaps. It, coupled with
ImageReady, may

have the capability of exporting those bitmaps as SWF files,
but those SWFs

are merely ''wrappers'' for a bunch of bimap files.



%26gt; Which should I use on the stage?



If you want to tween these assets, you'll likely want the
symbols (not

the image files) on the Stage.



%26gt; Do I need to keep both library items?



Yes. The symbols merely hold the image files. If you delete
the image

files, the symbols will be empty.





David Stiller

Adobe Community Expert

Dev blog,
http://www.quip.net/blog/

''Luck is the residue of good design.''





Importing SWF creates bitmap and graphic
Thank you, David!
  • neutrogena
  • No comments:

    Post a Comment